giovedì 28 agosto 2008

Interview with Hirokazu Yasuhara

Here is a great Gamasutra interview with Hirokazu Yasuhara, lead designer in a number of videogames such as Sonic the Hedgehog for SEGA. Indeed, a wealth of ideas about game design in general.

The best features? How he sees Callois' work in practice and how he thinks of feedback in terms of short middle and long distance goals.

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